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- Save serverConfig to App Group on every app launch so ShareExtension can always find credentials without requiring a disconnect/reconnect flow - Add MarksWidget target with RandomBookmarkWidget (random saved bookmark, reloads hourly) using file-based App Group storage to avoid CFPreferences issues - Extract BookmarkListRow as shared component with editorial typography tweaks (17pt semibold title, 13pt domain, relative date, 32×32 favicon, italic AI summary, 20pt podcast icon, 16pt horizontal insets) - Add MarksWidget and ShareExtension Xcode schemes for direct run/debug Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
106 lines
3.8 KiB
XML
106 lines
3.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1630"
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version = "1.7">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES"
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runPostActionsOnFailure = "NO">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "76C272776D8EBCCD3FB6715A"
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BuildableName = "Marks.app"
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BlueprintName = "Marks"
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ReferencedContainer = "container:Marks.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "61046BF39C48393DD96687A0"
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BuildableName = "MarksWidget.appex"
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BlueprintName = "MarksWidget"
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ReferencedContainer = "container:Marks.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES"
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onlyGenerateCoverageForSpecifiedTargets = "NO">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "76C272776D8EBCCD3FB6715A"
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BuildableName = "Marks.app"
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BlueprintName = "Marks"
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ReferencedContainer = "container:Marks.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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<Testables>
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "76C272776D8EBCCD3FB6715A"
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BuildableName = "Marks.app"
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BlueprintName = "Marks"
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ReferencedContainer = "container:Marks.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<CommandLineArguments>
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</CommandLineArguments>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "76C272776D8EBCCD3FB6715A"
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BuildableName = "Marks.app"
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BlueprintName = "Marks"
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ReferencedContainer = "container:Marks.xcodeproj">
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</BuildableReference>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</Scheme>
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